Sometime we usually face the problems for launching the app directly from latest Xcode.
During the time of debugging we often encounter ‘Time Out ‘error. To fix the issue many people tried it in various ways. As an IOS developer I have also faced the same issue while launching app form Xcode box. Xcode shows me that message as “Could not launch “appname”. Timed out for the app to launch”.
I just figured out what exactly the problem with latest Xcode devises, and followed the following method to overcome it ……
Introduction: In every application we have different pages to hold different components and we need to navigate from one to another. With the Corona SDK, we have different ways for page navigation like navigation using director class, storyboard and so on. So here we will discuss about the page navigation using ‘director.lua’ class.
Description: Suppose we have two windows, window1 and window2 and every application prepared with Corona have a landing page or we can say it as a start page for the application named as ‘main.lua’. If someone renames this file then app will not run. In order to use director class we need to put the director.lua file to root directory of the project with main.lua file.
A virtual place which is totally responsible to store and hold our data in this virtual world of mobile or internet is Memory. As this is limited in mobile devices so while developing any application used by them, we should keep this Memory in our mind. And due to this step of Memory Management comes to play.
Memory and storage are looks similar but if we look closely, can find that Memory are volatile location where application and its related data are stored temporarily when application get processed. And the storage had the places where we store our data as long as we need. In mobile devices both storage and memory related things are handled by ship and also by SD Card. Memory spaces varying device to device. In any device there is a limitation for memory consumed by different application and it also varied from device to device. So memory consumed by our application should not exceed the memory limitation provided on device. Violation of this will result crashing of that application unexpectedly. That’s why memory management is the crucial thing that we need to be handled carefully while developing any application.